Four factions (Earth, Mars, Outer Planets Alliance, Protogen Corporation) attempt to control a settled solar system 200 years in the future. Then game uses an action point/event card system similar to Twilight Struggle.
Come discover the World of KeyForge and try out one of your decks!
This is a Discovery event for KeyForge. It is intended as a casual tournament format for players to familiarize themselves with the game.
All participants will receive a promotional Chain Tracker card of the clan of their choice. Winners in each match will receive cool acrylic Ӕmber tokens.
Tapestry is a competitive, asymmetric, medium-weight civilization-building game. In Tapestry, you start from nothing and advance on any of the four advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.
Merlin is the new strategy game by Stefan Feld set in the mystic world of Camelot. Get the most influence at the round table and manage the provinces to your advantage to be the winner of Merlin.
Each player is a traveler crossing the "East sea road", one of the most magnificent roads of Japan. While traveling, players will meet people, taste fine meals, collect beautiful items, discover great panoramas and visit temples and wild places. At the end of the day, when everyone has arrived at the end of the road you'll have to be the most initiated traveler – which means that you'll have to be the one who discovered the most interesting and varied things.
Eclipse is a standard 4X game (eXplore, eXpand, eXploit, and eXterminate) where players will research technologies and grow their empire. This game will use the Rise of the Ancients and Shadows of the Rift expansions and can accommodate up to 9 players.
**THIS WILL NOT BE A QUALIFIER FOR THE 2020 SEASON**
Pandemic Survival is an “extreme” version of Pandemic where teams of two will face each other in an epic battle to save the world. Their goal: to be the first team to find all four cures, or to be the last team still alive at the end of the game. In this tournament-style version of the game, all teams will face the same problems: their player cards will all be placed in the same order before the game; the infected cities are the same for everyone; the Epidemics strike at the same time for all teams; every team has the same role cards. The only difference is the decisions they will make! Their strategic choices will lead each team in different directions, and one strategy will pay off in the end and lead to victory.
You find yourself in a dystopian cityscape with a few workers at your disposal to make your mark on the world. Like most people in dystopian fiction, your workers are oblivious to their situation. This world is all they've ever known, and you may use them at your whim.
Euphoria is a worker-placement game with dice to represent your workers. As a sort of middle manager in the dystopian regime, your eyes are open to the harsh realities of your world, and your primary goal is to gain as much influence as you can as fast as you can. In order to do this, you must walk a fine line where your underlings are concerned; they must have enough knowledge to be useful, but not so much that they grow disaffected and desert your cause. Use your workers to get resources and commodities, discover artifacts for a long-gone era, and forge alliances with the various factions that populate this world. What are you willing to sacrifice to build a better dystopia?
This tournament features fabulous loot that you can take home with you, where everyone is working from the same deck of cards, and is available to both newcomers as well as veteren dungeon delvers. The thing is, there is an additional rule that we will be using. If you have played the Munchkin game in the past, you will know of the two main phases. Kicking down the door and looting the room. But, in a tournament setting, there is a phase before kicking down the door. Listening at the door. "At the start of your turn, draw a face-down Door card, which you may play or not. If you Loot the Room, draw a face-down treasure, not a door."
In addition, we will also be operating under the "Plus-One" rule set in regards to promotional items. This rule is to insure that no player has a huge advantage over another player in regards to the use of bookmarks, promotional cards, T-Shirts, etc. And when we say etc, long time players will know that pretty much any munchkin product that is not a game has an effect on the game. The "Plus-One" rule is, as stated: "Players must reveal all promotional items at the start of the game. Players are limited to a total number of items equal to the least held number at their table, plus one." The exceptions to this rule is: The official smartphone Munchkin Level Counter, a Single Munchkin Sherpa or Munchkin Zombies Sherpa and a championship certificate signed by Steve Jackson or Andrew Hackard, embossed with the SJ Games logo are ALWAYS allowed, and the Official Munchkin Cthulhu Bookmark of Udder Ridiculousness is NEVER allowed.
This is a casual tournament for in-house prizes.
Friday October 25, 2019 9:00pm - Saturday October 26, 2019 12:00am PDT
609 TOURNAMENT ROOM
The Partisans is a tabletop game based on the Extra Credits mini-series, Extra Politics. In the game, you play a political ideology attempting to move the government towards your goals. Of course, other players have different ideas about what the government should be doing.
Players take turns as the Committee Chair and work together to craft bills from amendment cards. All the players then vote on weather or not to pass the bill. VP are scored if players vote with the ideals of their faction and players gain extra power by voting with their lobbies.
When the game ends, a round of final scoring takes place based on the currant priorities of the government. The player with the most points is the winner!
Can you spot the matching symbol faster than your opponent?
In this crazy – super fast – tournament, each player will be given 1 Spot it! card. Do not look at your card before the start of the tournament! On go, players will seek out a person next to them, they will each reveal their card and the first to find the matching symbol moves on, while the other person is eliminated from the game. Play continues like this until there is only 1 person left standing at the end of it all.
Based on the private lines that have formed the Tokyo Metro system, this heavy 120+ minute economic simulator brings a lot to the table in a small box. Featuring an era deck worker placement system, with an interactive map and separate train line income track, TOKYO METRO will challenge economists and gamers alike!
Tapestry is a competitive, asymmetric, medium-weight civilization-building game. In Tapestry, you start from nothing and advance on any of the four advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.
In Trogdor!: The Board Game, you and up to five friends — or maybe people you just paid to come over — take on the roles of these acolytes of the Burninator, each with their own unique abilities and magical items. Take turns guiding Trogdor on his destructive lost weekend around Peasantry. Help him avoid pesky knights and archers, devour peasants, burninate the countryside, and, of course, the thatched roof COTTAGES!!
Chromino – short for "chromatic domino" – challenges players to empty their hand of chromino tiles first. Each such tile has three colors on it laid out in a 1x3 row. At the start of the game, each player takes a hand of eight chrominoes. Each turn, a player either places a chromino from their hand onto the table – with that chromino tile matching at least two colors on adjacent tiles already on the table – or else they draw a new chromino tile from the stock, playing this tile if possible and keeping it otherwise. The first player to empty their hand wins.
This tournament is played over 3 rounds; then a final round with the Top 4.
Have you ever thought about who's really behind some of those interesting news headlines? Now you can try and convince some others that you can come up with the conspiracy theories behind them, in this new card game from Steve Jackson Games.
Scythe is an engine-building, asymmetric, competitive board game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor.
Merlin is the new strategy game by Stefan Feld set in the mystic world of Camelot. Get the most influence at the round table and manage the provinces to your advantage to be the winner of Merlin.
Includes Arthur, Knights of the Round Table and Queenie expansions.
Come play one of the highest rated games on BoardGameGeek. Work together with the other players to make Mars habitable through temperature, forestation and water, but the one with the most points at the end wins!
In this viking themed worker placement game, players have to hunt, gather basic materials, refine those materials, develop their production-buildings, build/buy ships, and raid settlements.
The resulting earnings are placed on the players' board in the best possible pattern to produce income and (later) victory points.
Eclipse is a standard 4X game (eXplore, eXpand, eXploit, and eXterminate) where players will research technologies and grow their empire. This game will use the Rise of the Ancients and Shadows of the Rift expansions and can accommodate up to 9 players.
After the Cylon attack on the Colonies, the battered remnants of the human race are on the run, constantly searching for the next signpost on the road to Earth. They face the threat of Cylon attack from without, and treachery and crisis from within. Humanity must work together if they are to have any hope of survival…but how can they, when any of them may, in fact, be a Cylon agent?
Join us for semi and final tournaments of Settlers of Catan. Finalists will be invited to play in the nationals being hosted in Toronto at EGLX in 2020.
In this epic contest of sinister power, take on the role of a Disney Villain and strive to achieve your own devious objective. Discover your character's unique abilities and winning strategy while dealing twists of fate to thwart your opponents' schemes. Find out who will triumph over the forces of good and win it all!
Come discover the World of KeyForge and try out one of your decks!
This is a Discovery event for KeyForge. It is intended as a casual tournament format for players to familiarize themselves with the game.
All participants will receive a promotional Chain Tracker card of the clan of their choice. Winners in each match will receive cool acrylic Ӕmber tokens.
Enter this Forgotten Realms spin-off of the classic game Betrayal at House of the Hill: take control of one of six adventures who are investigating disturbances in the city of Baldur's Gate. Be on your guard as the shadows of Bhaal are all around and one of you could betray your party and face off in one of 50 haunts. Can you solve the mystery of what is going on in Baldur's Gate?
In Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meager vineyards. They have a few plots of land, an old crushpad, a tiny cellar, and three workers. They each have a dream of being the first to call their winery a true success.
The players are in the position of determining how they want to allocate their workers throughout the year. Every season is different on a vineyard, so the workers have different tasks they can take care of in the summer and winter. There is competition over those tasks, and often the first worker to get to the job has an advantage over subsequent workers.
Armed only with your trusty die and a dream, you must grow Machi Koro into the largest city in the region. You will need to collect income from developments, build public works, and steal from your neighbors' coffers. Just make sure they aren't doing the same to you!
This is a four-round tournament with prizes. Canadian games are highlighted along with classics and newer games. Most games are “Euro” in nature but it is a learning tournament. Emphasis is placed on having fun in a competitive environment.
Play the role of one of six explorers who are exploring an old house on the hill. Survive supernatural events, collect items and omens, up until one player betrays your team and the fight to survive is on.
Four factions (Earth, Mars, Outer Planets Alliance, Protogen Corporation) attempt to control a settled solar system 200 years in the future. Then game uses an action point/event card system similar to Twilight Struggle.
In Trogdor!: The Board Game, you and up to five friends — or maybe people you just paid to come over — take on the roles of these acolytes of the Burninator, each with their own unique abilities and magical items. Take turns guiding Trogdor on his destructive lost weekend around Peasantry. Help him avoid pesky knights and archers, devour peasants, burninate the countryside, and, of course, the thatched roof COTTAGES!!
Dead of Winter: A Crossroads Game, the first game in this series, puts 2-5 players in a small, weakened colony of survivors in a world where most of humanity is either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors with dozens of different characters in the game.
In Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meager vineyards. They have a few plots of land, an old crushpad, a tiny cellar, and three workers. They each have a dream of being the first to call their winery a true success.
The players are in the position of determining how they want to allocate their workers throughout the year. Every season is different on a vineyard, so the workers have different tasks they can take care of in the summer and winter. There's competition over those tasks, and often the first worker to get to the job has an advantage over subsequent workers.
2 to 6 players compete to build the most amazing Town. Each turn the “Master Builder” determines which resource will be produced, and all the players gain one unit of that resource. Players can decide to use their resources to construct buildings according to the construction cards in play. Choose carefully! Where you build, and what you build will determine how dense your Town will be and how many points it will score! At the end of the turn, a new player becomes Master Builder.